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Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks

Joshua Noble




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 | #525324 in Books |  2012-02-02 |  2012-01-30 | Original language:English | PDF # 1 |  9.19 x1.16 x7.00l,2.50 | File type: PDF | 728 pages

||5 of 5 people found the following review helpful.| Good, but many mistakes.|By L. Wieczorek|about halfway through this book and I was hoping the new revision would fix a lot of the code errors, so I put it on preorder. But alas, even this revision has terribly large amount of errors in it (mostly openFrameworks, some processing), making some of the code unusable or esoteric (sometimes entire sections of code are missing). There|About the Author|
|Joshua Noble is an interaction designer and developer. He's the leadauthor of the Flex 4 Cookbook (O'Reilly, May 2010) and ProgrammingInteractivity (July 2009). He's interested in designing humane objectsand services for the intersection o

Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary.

You’ll get a complete ...

You can specify the type of files you want, for your gadget.Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks   |  Joshua Noble. Just read it with an open mind because none of us really know.

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